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Creating prototypes with non-game-designers: LUNA at CuDe Week
In the first week of May 2026, DE:HIVE ran a five-day hands-on game design workshop at HTW Berlin’s Culture and Design (CuDe) Week. Using the LUNA Framework, 12 students from other design programs were guided from two ideation sessions to a final playable prototype. This workshop introduced a deliberate twist: the Frame cards were removed…
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Bologna Play 2026 – Luna Framework Presented To Visitors
Play 2026 took place from 22 to 24 May 2026 at the BolognaFiere exhibition centre, which has hosted the festival since the 2025 edition. Widely recognized in Italy and across Europe, the event attracts visitors and gaming enthusiasts from numerous European countries. The festival provides an opportunity to present prototypes, research projects, and innovative design…
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LUNA Framework Workshop at the University of Florence
In March 2026, the University of Florence (UniFi), under the supervision of Professor Leonardo Boncinelli, organized a five-session educational module focused on game design as a learning methodology. The module required participating students to develop a playable analogue game prototype for at least four players, addressing a specific design challenge centred on the management of…
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LUNA in the Arctic: visiting LTU Skellefteå
Luleå University of Technology (LTU) invited HTW Berlin to Skellefteå for a packed three-day visit combining a student Gradshow, an industry conference, and a hands-on LUNA ideation workshop. As an associated partner of the European Game Science Lab, LTU has shown sustained interest in LUNA and its application within game education and this visit marked…
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LUNA Course kickoffs at BAU University
HTWB was invited by BAU University to Istanbul for the kickoff of two new courses that incorporate the LUNA Framework into their curriculum: a significant step in bringing LUNA into international academic game design education. BAU University is integrating LUNA into two distinct courses for this semester: “Game Studio” led by Güven Catak, with a…
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Max Planck Institute for Human Development Meets the LUNA Framework
or a focused playtesting and ideation session, we met with Simone Kühn from the Max Planck Institute for Human Development to explore how the LUNA Framework can support the development of meaningful game concepts. The shared goal of the session was clear: to design a game concept that motivates younger people to spend more time…
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Analyzing Games with the LUNA Framework: A Session with Toukana Interactive
In a dedicated game mechanics session, the LUNA Framework became both a shared language and a practical tool for exploring how games work beneath the surface. Through discussion, analysis, and hands-on ideation, participants engaged deeply with the core elements of the framework and applied them directly to existing games and new design concepts. The session…
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Testing the LUNA-Framework: A Two-Day Playtest with DE:HIVE Students!
The rooms were buzzing once again, cards shuffled, pens ready, and minds fully engaged: the latest LUNA-Framework playtest with DE:HIVE students has come to an end. Over two intensive days, participants stepped into the framework to explore how social frames, mechanics, and decision-making intertwine in playful design practice. What quickly became apparent was how differently…
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Turning Visitors into Game Designers: LUNA at Lucca Comics & Games
At Lucca Comics & Games in Italy, the LUNA – Framework was put to the test in a vibrant exhibition setting – and the results were both encouraging and inspiring. Even participants with no prior experience in game system design or game development were able to generate their own game concepts within just one to…
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From Cards to Concepts: A LUNA Playtest with DE:HIVE Students!
The LUNA-Framework playtest with DE:HIVE students offered a focused look into how guidance can actively support playful creativity. From the very start, participants engaged confidently with the LUNA-Framework, requiring only minimal guidance from the game master. The clear sequence of steps and card-based mechanics empowered groups to navigate the framework independently and with ease. Beginning…
