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Game Jam “Games in a Society in Flux”: A Successful Bridge Between Berlin and Istanbul
The European Game Science Lab’s inaugural game jam proved to be a groundbreaking success, bringing together creativity and critical thinking across borders. Organized by Bug Gamelab with support from HTW Berlin’s DE:HIVE, this hybrid event connected over 100 participants—50+ students and staff from HTW Berlin and 50+ from Bahçeşehir University in Istanbul. Focus on Biases…
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Identifying Biases in Games: A Two-Part Workshop Series Across Europe
On 23 April 2025, DE:HIVE hosted the conclusion of the workshop series on ‘Identifying Prejudices in Game Rules and Algorithms’ launched at PLAY 2025 in Bologna in a hybrid format. The innovative, two-part workshop, organised by HTW Berlin (HTWB), brought together researchers and students to open a discourse on bias in games and generative AI.…
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european game science lab @PLAY 2025 Bologna
We had a great time at PLAY 2025 in Bologna. The presentation of the European Game Science Lab at PLAY2025 in Bologna was very well received. From April 4 to 6, 2025, the European Game Science Lab (EGSL) participated in the renowned “PLAY – Festival del gioco” in Bologna with a joint booth. The three…
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Games in a Society in Flux Workshop at IMT Lucca
The first joint international workshop of the European Game Science Lab project, organised by IMT Lucca, focused on the concept of creating games in an evolving society. Game Science: Discussion about a new discipline The discussion centred on ‘game science’ as a relatively new field of research and its place in the scientific spectrum. Participants…
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Kick-off at Lucca Comic & Games
The European Game Science Lab (EGSL) officially kicked off at the end of October. At a hybrid kick-off meeting at the renowned IMT Lucca, all project partners came together to set the course for an exciting first year. The timing could hardly have been better, as the meeting coincided with the internationally renowned Lucca Comic…
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Successful Launch of the European Game Science Lab
On 1 October 2024, the European Game Science Lab (EGSL) Cooparative Partnership was launched at the selected partner universities in Europe. The aim of this innovative teaching network is to unite the worlds of game theory and game design in order to fundamentally strengthen and further develop education in the field of game creation. It…
